Contents

Do Games Get Longer or Shorter as Players Get Better?

Bottom line: Mixed patterns - some games show defense-favoring trends (chess, soccer, StarCraft) while others like basketball show strong offense-favoring patterns at higher skill levels.

Key findings

Chess: Higher-rated players play longer games (more moves). Microsoft Research's analysis of 12 million games found games systematically increase in length with rating.

Soccer: Elite leagues average 2.6-2.9 goals per game versus higher scoring in lower-tier leagues. Longer periods between "rounds" (goals) at professional levels.

Basketball: NBA games have much higher scoring per minute (2.19) than college games (1.7), showing offense-favoring trends at elite levels.

StarCraft II: Professional players show decreased early rush frequency compared to lower skill levels, leading to longer average game duration.

Findings table

Game/Sport Metric Skill Effect Offense-Defense Shift Source
Chess Game length (moves) ↑ Longer ↓ Defense Microsoft Research¹
Soccer Goals per game ↓ Fewer (2.6-2.9 elite vs higher amateur) ↓ Defense CIES Observatory²
Basketball Points per minute ↑ Higher (NBA: 2.19 vs NCAA: 1.7) ↑ Offense Multiple sources³
StarCraft II Rush frequency ↓ Less rushing, longer games ↓ Defense Thompson et al.⁴
Boxing Activity ratios → More consistent (elite maintain patterns) ↔ Neutral Thomson et al.⁵

Data limitations

Most game research focuses on playing style rather than basic duration/scoring metrics. The available data is frustratingly sparse for such a straightforward question. Many domains lack systematic collection of skill-stratified game length data.

Pattern

Mixed results: 3 games show defense-favoring patterns (chess, soccer, StarCraft) while basketball shows strong offense-favoring trends. The pattern may depend on game structure - turn-based and sports with discrete scoring events tend toward defense, while continuous action games favor offense at higher skill levels.


Sources

¹ Microsoft Research Maia study (2020) - 12 million games per rating bracket
² CIES Football Observatory analysis (2017) - 31 European leagues
³ Multiple sources - NCAA: ~68 ppg/40 min, NBA: ~105 ppg/48 min
⁴ Thompson et al. (2013) - 3,360 StarCraft II players across 7 skill levels
⁵ Thomson et al. (2012) - 92 English amateur boxers